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- L - - C - AABDEGIKMPSVY/ #'+/38< - <83/+'# /YVSPMKIGEDBBA - - - CODING PERFORMANCE BY RAGE - - LAST NINJA 4 PRV - YO! CHROMANCE STILL KICKIN' UP DUST IN 1999. TODAY WE'RE HERE TO ENLIGHTEN YOU WITH 'LAST NINJA 4 PREVIEW'. THIS IS AN UNPLAYABLE VERSION , SUPPLIED BY ROUGH, RELEASED BY MR.WAX. WE ARE AFRAID THIS GAME NEVER GONNA SEE THE DAYLIGHT FROM THOSE ENGLISH PSYCHOS... GO HAVE A NICE BLAST ON THE CHROMANCE PLATFORMS, LOOK BELOW FOR MORE INFORMATION ABOUT THEM. I'M OUTTA HERE... OUT+++ - CC5 THE LAST NINJAC= TEMPORARY STATUS DEMO V1C8 PROGRAMMED BY JOHN WELLSCX GG" MUSIC BY PAUL HANNAYG - USE KEYS 1,2 AND 3 FOR MUSICG& DD7 PRESS SPACEBAR FOR WEAPONSD - PARESS RUN/STOP TO CONTINUEA - 7XTGVOYO[[^A A"G C^C"E%A'G - ^C C"E%A'C"C C"C^C C"E%A'C"C C^C[C^C E"A%C"C C%C[C^C E"A%C"C,A*A%A'A - MUS BY PAUL HANNAYC - C - AABDEGIKMPSVY/ #'+/38< - <83/+'# /YVSPMKIGEDBBA - - - CODING PERFORMANCE BY RAGE - - LAST NINJA 4 PRV - YO! CHROMANCE STILL KICKIN' UP DUST IN 1999. TODAY WE'RE HERE TO ENLIGHTEN YOU WITH 'LAST NINJA 4 PREVIEW'. THIS IS AN UNPLAYABLE VERSION , SUPPLIED BY ROUGH, RELEASED BY MR.WAX. WE ARE AFRAID THIS GAME NEVER GONNA SEE THE DAYLIGHT FROM THOSE ENGLISH PSYCHOS... GO HAVE A NICE BLAST ON THE CHROMANCE PLATFORMS, LOOK BELOW FOR MORE INFORMATION ABOUT THEM. I'M OUTTA HERE... OUT+++ - CC5 THE LAST NINJAC= TEMPORARY STATUS DEMO V1C8 PROGRAMMED BY JOHN WELLSCX GG" MUSIC BY PAUL HANNAYG - USE KEYS 1,2 AND 3 FOR MUSICG& DD7 PRESS SPACEBAR FOR WEAPONSD - PARESS RUN/STOP TO CONTINUEA - 7XTGVOYO[[^A A"G C^C"E%A'G - ^C C"E%A'C"C C"C^C C"E%A'C"C C^C[C^C E"A%C"C C%C[C^C E"A%C"C,A*A%A'A - MUS BY PAUL HANNAYC -
JASON MCKENZIE(WHO KNOWS - ) SENTME THOSE BITS FROM JON WELLS PLANNED C64VERSION OF 'LAST NINJA 4'. JON OFFERED WRITE THE GAME FOR SYSTEM 3 AND THEY TURNED HIM DOWN EVEN THOUGH JON WAS WILLINGTO OFFER THEM THE WHOLE GAME WITH NO EFFORT REQUIRED ON THEIR PART! HERE'S SOME INFO ABOUT EACH FILE: INTRO.PRG - THIS IS AN EXCELLENT TUNE BY - WHICH IS ACTUALLY INCOMPLETE. FEEKZOID INTENDED ON ADDING AN EXTRA 'DIGI' CHANNEL WITH MORE INSTRUMENTS FORTHE INTRO SEQUENCE. FEEKZOID IS PLANNINGTO REMIX THIS TRACK AND RELEASE IT AS ANAUDIO FILE WITH MIDI INSTRUMENTS ADDED. THAT WAY PEOPLE WILL GET TO HEAR THIS GREAT TUNE AS HE INTENDED IT TO BE HEARD TEST.PRG - THIS IS A SMALL DEMO BY JON WHICH ALLOWS YOU TO MOVE THE NINJA AROUND THE SCREEN AND INTERACT MORE WITH THE 8 - -LAST NINJA 1.4 BY BEN DAGLISH!--RIPPED AND RELOCATED TO 1000/3--BY MR.ALPHA OF NOSTALGIA 1996!- - SIDBURNERS 3 KIXX ASS ! A - JASON MCKENZIE(WHO KNOWS - ) SENTME THOSE BITS FROM JON WELLS PLANNED C64VERSION OF 'LAST NINJA 4'. JON OFFERED WRITE THE GAME FOR SYSTEM 3 AND THEY TURNED HIM DOWN EVEN THOUGH JON WAS WILLINGTO OFFER THEM THE WHOLE GAME WITH NO EFFORT REQUIRED ON THEIR PART! HERE'S SOME INFO ABOUT EACH FILE: INTRO.PRG - THIS IS AN EXCELLENT TUNE BY - WHICH IS ACTUALLY INCOMPLETE. FEEKZOID INTENDED ON ADDING AN EXTRA 'DIGI' CHANNEL WITH MORE INSTRUMENTS FORTHE INTRO SEQUENCE. FEEKZOID IS PLANNINGTO REMIX THIS TRACK AND RELEASE IT AS ANAUDIO FILE WITH MIDI INSTRUMENTS ADDED. THAT WAY PEOPLE WILL GET TO HEAR THIS GREAT TUNE AS HE INTENDED IT TO BE HEARD TEST.PRG - THIS IS A SMALL DEMO BY JON WHICH ALLOWS YOU TO MOVE THE NINJA AROUND THE SCREEN AND INTERACT MORE WITH THE BACKGROUND THAN YOU COULD IN THE ORIGI- NAL GAMES. IN JONS GAME YOU WOULD BE AB-LE TO RUN AROUND ON THE GRASS AND GO UN-DERNEATH TREES ETC. RATHER THAN BE RE- STRICTED TO A PATH. STATUS.PRG - THIS IS A REAL TREAT FOR YOU! AN EARLY DESIGN FOR THE NINJA 4 ST-ATUS PANEL WITH THREE MUSIC REMIXES BY JON. (THE MUSIC WAS ORIGINALLY DONE BY FEEKZOID). LOADER.PRG - THIS IS THE ACTUAL MUSIC TESTER FILE MADE BY FEEKZOID WHICH HE SENT TO JOE. FEEKZOID WOULD HAVE PRODUC-ED ALL THE MUSIC FOR LAST NINJA 4 IF THEPROJECT HAD GONE AHEAD. TRIBUTE.PRG - NOTHING TO DO WITH NINJA 4BUT IS STILL PRETTY NEAT. IT'S A NINJA TRIBUTE DEMO BY MY CHUM DANNY G OF SUI- CYCO INDUSTRIES. HAVE FUN WITH THIS NEAT STUFF! THERE'S ALSO AN AMAZING MAP JON DREW WHICH IS AVAILABLE FROM THE ARCHIVES... - , WEBMASTER OF THE LAST NINJA ARCHIVERS... - C64.RULEZ.ORG TIP OF THE DAY:- CIA.C64.ORG - HUGE ARCHIVE 'C64' SHOUTS TO...MR.WAX, LION, FUNGUS, SCRATCHER, WALKER, HOLY MOSES, ALF, MAD DOG, CODE 18, GAME LORD, UZZY, DR.D00M, L'TRIMM, DERBYSHIRE RAM, CALEDONIAN, JINX, BACCHUS, DEVIANT, ALIAS MEDRON, SYCO, EDDIE, STASH, SOUNX, RAZE, TAPER, JOYRIDE, NEOTEC, G, SPECTATOR, SPLATTER HEAD (RANKED OF COURSE...HEHE) - AAAASIC V2 **** 64K RAM SYSTEM 38911 BASIC BYTES FREE READY. LOAD"LAST NINJA4 NOTE",8,1: SEARCHING FOR LAST NINJA4 NOTE LOADING READY. RUN - C-LAST NINJA 1.4 BY BEN DAGLISH!--RIPPED AND RELOCATED TO 1 - 0/3--BY MR.ALPHA OF NOSTALGIA 1996!-; - ;$ SIDBURNERS 3 KIXX ASS !;% A - ;> JASON MCKENZIE(WHO KNOWS - ) SENTME THOSE BITS FROM JON WELLS PLANNED C64VERSION OF 'LAST NINJA 4'. JON OFFERED WRITE THE GAME FOR SYSTEM 3 AND THEY TURNED HIM DOWN EVEN THOUGH JON WAS WILLINGTO OFFER THEM THE WHOLE GAME WITH NO EFFORT REQUIRED ON THEIR PART!;5 HERE'S SOME INFO ABOUT EACH FILE:;/ INTRO.PRG - THIS IS AN EXCELLENT TUNE BY - WHICH IS ACTUALLY INCOMPLETE. FEEKZOID INTENDED ON ADDING AN EXTRA - 'DIGI' CHANNEL WITH MORE INSTRUMENTS FORTHE INTRO SEQUENCE. FEEKZOID IS PLANNINGTO REMIX THIS TRACK AND RELEASE IT AS ANAUDIO FILE WITH MIDI INSTRUMENTS ADDED. THAT WAY PEOPLE WILL GET TO HEAR THIS - GREAT TUNE AS HE INTENDED IT TO BE HEARD;( TEST.PRG - THIS IS A SMALL DEMO BY JON WHICH ALLOWS YOU TO MOVE THE NINJA AROUND THE SCREEN AND INTERACT MORE WITH THE;Y BACKGROUND THAN YOU COULD IN THE ORIGI- NAL GAMES. IN JONS GAME YOU WOULD BE AB-LE TO RUN AROUND ON THE GRASS AND GO UN-DERNEATH TREES ETC. RATHER THAN BE RE- STRICTED TO A PATH.;= STATUS.PRG - THIS IS A REAL TREAT FOR - YOU! AN EARLY DESIGN FOR THE NINJA 4 ST-ATUS PANEL WITH THREE MUSIC REMIXES BY JON. (THE MUSIC WAS ORIGINALLY DONE BY FEEKZOID).; - LOADER.PRG - THIS IS THE ACTUAL MUSIC - TESTER FILE MADE BY FEEKZOID WHICH HE - SENT TO JOE. FEEKZOID WOULD HAVE PRODUC-ED ALL THE MUSIC FOR LAST NINJA 4 IF THEPROJECT HAD GONE AHEAD.;9 TRIBUTE.PRG - NOTHING TO DO WITH NINJA 4BUT IS STILL PRETTY NEAT. IT'S A NINJA TRIBUTE DEMO BY MY CHUM DANNY G OF SUI- CYCO INDUSTRIES.; - HAVE FUN WITH THIS NEAT STUFF! THERE'S ALSO AN AMAZING MAP JON DREW WHICH IS;[ AVAILABLE FROM THE ARCHIVES - , WEBMASTER OF THE LAST;E NINJA ARCHIVERS - ;(-;( TEXT CONVERTED TO C64 BY ROUGH OF <C>;+ HELL, WHAT I CAN SAY SYSTEM 3 PROVING - ONCE AGAIN THAT THEY ARE A BUNCH OF LAMEASS LOOSERS, SCREENSHOTS OF THE UPCOMINGPC LN4 ARE ON THE SITE ABOVE, IT'S A - PRETTY ENTERTAINING PAGE FOR LAST NINJA FANATICS ANYHOW.; - THIS MUSIC IS, OF COURSE, FROM LAST NIN-JA I, DONE BY BEN DAGLISH, WHO ALSO HAS AN OWN PAGE WITH MUSIC FROM HIM (NO 64 TRACKS - ALSO CHECK OUT THESE SITES - .;3 C64.RULEZ.ORG/CHROMANCE;Q GANGSTA'S PARADISE;V NET WHQ WITH INFO AND HUGE FTP;2 FOR SWAPPING LEAVE MAIL AT;N ROUGH - C64.RULEZ.ORG;= TIP OF THE DAY:-;X CIA.C64.ORG - HUGE ARCHIVE;6 'C64' SHOUTS TO - .MR.WAX, LION, FUNGUS, SCRATCHER, WALKER, HOLY MOSES, ALF, MAD DOG, CODE 18, GAME LORD, UZZY, DR.D00M, L'TRIMM, DERBYSHIRE RAM, CALEDONIAN, - JINX, BACCHUS, DEVIANT, ALIAS MEDRON, - SYCO, EDDIE, STASH, SOUNX, RAZE, TAPER, JOYRIDE, NEOTEC, G, SPECTATOR, SPLATTER HEAD (R -
RODUCED FOR THE GAME BY - - RITTEN WITH THE - - RESS 1 TO RESTART _ TO FAST-FORWARD - - RODUCED FOR THE GAME BY - - RITTEN WITH THE - - RESS 1 TO RESTART _ TO FAST-FORWARD - -
MUSIC :LAST NINJA IV LOADER AUTHOR :PAUL HANNAY/FEEKZOID LOCATION :$B000-$BC51 NO OF TUNES:1 INIT :JSR $B000 PLAY :JSR $B003 RASTER TIME IN LINES :14 (DECIMAL) MAX RASTER TIME SO FAR:16 (DECIMAL) - F E E K Z O I D - JF THESE ARE THE FIRST TUNES DONE WITH THE REVISED USA-MUSIC ASSEMBLER PLAYER ROUTINE BY JOHN WELLS & FEEKZOID ! - FEEKZOID DID A MERRY TUNE FOR ARMAKUNI !2 - :LAST NINJA IV LOADER ZAUTHORT - :PAUL HANNAY/FEEKZOID "LOCATIONL N:$BL0Z-$BC51 - RINIT/ ^:JSR $BL0 - RPLAY/ *:JSR $B003 - RASTER TIME IN LINES :00 (DECIMAL)T - MAX RASTER TIME SO FAR:00 (DECIMAL)T - L FFP FEP FEP FKP FZP FOP FIP FD - THESE ARE THE FIRST TUNES DONE WITH THEL - REVISED USA-MUSIC ASSEMBLER PLAYERX - ROUTINE BY JOHN WELLS & FEEKZOID ! - GGHHIIJJKLMMNOPQRSTUWXZ[]_ "$')+.147:> - 7XTGVOYO[[^A A"G C^C"E%A'G - ^C C"E%A'C"C C"C^C C"E%A'C"C C^C[C^C E"A%C"C C%C[C^C E"A%C"C,A*A%A'A - MUSIC :LAST NINJA IV LOADER AUTHOR :PAUL HANNAY/FEEKZOID LOCATION :$B000-$BC51 NO OF TUNES:1 INIT :JSR $B000 PLAY :JSR $B003 RASTER TIME IN LINES :00 (DECIMAL) MAX RASTER TIME SO FAR:00 (DECIMAL) - F E E K Z O I D - JF THESE ARE THE FIRST TUNES DONE WITH THE REVISED USA-MUSIC ASSEMBLER PLAYER ROUTINE BY JOHN WELLS & FEEKZOID ! - - 7XTGVOYO[[^A A"G C^C"E%A'G - ^C C"E%A'C"C C"C^C C"E%A'C"C C^C[C^C E"A%C"C C%C[C^C E"A%C"C,A*A%A'A - FEEKZOID DID A MERRY TUNE FOR ARMAKUNI !2 - :LAST NINJA IV LOADER ZAUTHORT - :PAUL HANNAY/FEEKZOID "LOCATIONL N:$BL0Z-$BC51 - RINIT/ ^:JSR $BL0 - RPLAY/ *:JSR $B003 - RASTER TIME IN LINES :00 (DECIMAL)T - MAX RASTER TIME SO FAR:00 (DECIMAL)T - L FFP FEP FEP FKP FZP FOP FIP FD - THESE ARE THE FIRST TUNES DONE WITH THEL - REVISED USA-MUSIC ASSEMBLER PLAYERX - ROUTINE BY JOHN WELLS & FEEKZOID ! - GGHHIIJJKLMMNOPQRSTUWXZ[]_ "$')+.147:> - 7XTGVOYO[[^A A"G C^C"E%A'G - ^C C"E%A'C"C C"C^C C"E%A'C"C C^C[C^C E"A%C"C C%C[C^C E"A%C"C,A*A%A'A -